Skip to main content

Posts


Three Principles I want DR Games to Embody

I have had a long time to think about my own creative ethos such as; being creative, open minded, inclusive, chase an idea and develop it, try not to fix on your first idea and such. I want DR Games to embody some of this. So, I conceived of three principles that I hope all my games will reflect and embrace, helping form a recognisable brand. The three principles are: Narrative. I am keen to have to have a story for every part of any game I create. In my mind elements of a game need to be created for a reason and that is often story driven. In fact, I want this narrative to continue through the game, so the players end up making their own stories after it is out of my hands. It’s that sense of emersion I want to imbue in my games, one that comes from the story. At the same time, I think that doing this makes everything make sense, increase peoples’ chances of remembering and makes it more fun! Streamlined. I have seen many complex games over the years and although som...

Finding DR Games

I guess I should introduce myself, as this is my first post on this blog. My name is Toby and a couple of years back I started drawing maps. I gave what I did a name; Dark Realm Maps. Before I knew what was happening kind folk were sharing my designs and drawings across Twitter and I was blown away by the interest. This was something I loved doing. I am an artist with a long term interest in Board Games and RPGs as well as extensive video gaming experience. I have been to a thousand worlds, played a thousand characters, completed a thousand quests and live a thousand stories. And here I was able to create maps which tap into all of this. For me becoming Dark Realm Maps seemed like a natural move. With my maps I was creating fantasy worlds which I could draw a whole bunch of supportive people into. What a great place to be! I began to realise that core to Dark Realm Maps is narrative. My drawing style is punctuated by detail. I add objects, furniture, atmosphere, clues, diso...