Working as a cartographer over the last couple of years has opened me up to lots of worlds. Fantasy realms and sci-fi settings that are story driven, and full of detail, have generally been my domain. This has included dungeons, tombs, settlements and worlds. Within the last category I arrived at creating a series of land hex tiles showing villages, towns and cities, fields, forests and mountains. I was pleased with how they turned out, and how they were received on Twitter, and it was only a small step to cut them out and mount them on card. This resulted in something more substantial, an actual game component that seemed to be demanding rules and additional components. Now this is, I guess, a stage that many people find themselves at. An opportunity presenting itself and where to take it? So I took a step back and over the following few months just let the concept grow in my mind. One thing I knew was I wasn’t keen on creating a complex game. I am personally interested in simple...